Where is leon zomg




















Step 3: Report back to Trip when finished. Step 3: Wander around the Old Aqueduct until you get a red message on your screen saying that you found a part of the Wish Trees Vision. Walk up to the door and you should see a red message pop up on your screen. Mark on this map Step 6: Return to the Wish Tree for your reward. Notes: You can visit any of the three locations in any order you wish. There are three total chests, crates, and baskets. You can find them indicated on this map.

Remember, you need to kill all the animated that spawn on the map where the chest is to open any of them. Kokeshi Dol l: Seemingly small and innocent, these toy dolls have become…twisted.

Watch what they carry. They are NOT your fans. These dolls overall will ignore you unless you attack one of their friends near them. They have a ranged attack. Kokeshi Collectible : Unlike the fairly peaceful Kokeshi Doll, these collectibles will attack you if you come near them. They hang out in the Southeast corner of the map. Kokeshi Nexus : Unlike the fairly peaceful Kokeshi Doll, these collectibles will attack you if you come near them.

It will then proceed to lock onto the nearest threat and start tearing away at it with its fans. If you attack one, the others will near them will come to their aid.

Taiko Drum : These large, hefty drums have gone wild, attacking anything nearby with a pounding shockwave of earth-shattering proportions that can hit several people at once. They tend to wander around in groups, and unprepared adventurers may find themselves being shoved around faster than they can fight back.

It spawns for the Three Bridges along with two normal Taiko Drums. Drops: Charge Orb Recipes:??? Ghost Lantern : Each evening after sunset, these disembodied flames hover in the night air. If you get too close to the flames, you might not like what happens. They will transform and begin to lick you to death. You can find them at night in any place you see hanging paper lanterns. If you have completed the first two bridges in The Battle of Three Bridges , you will be able to meet this lamp which turns red when it begins to attack you.

CL: 4. Ryan mentioned that he might either be up at the abandoned Lumber Mill or across the river from the Todd homestead near the river. Step 3: Return to Ryan. Step 2: Kill 20 Carrion Fluffs. Step 3: Return to Ryan for your reward. You need to be below CL 5 to get this quest.

The den is the west of Gustav, walk under the section of rocks to enter the den. Step 4: Return to Gustav for your reward. Max CL to enter is 5. Step 1: Speak with Gustav to accept the quest. Notes: All steps must be done in order. Special Rewards: Recipe: Saw Shield. Papa Sawn! Step 2: Find the Papa Saw and destroy it to gather its aluminum elements.

You may need to kill Papa Saw. Remember to enter the sawmill to face the Saw Family. Step 2: Kill 20 Outlaw Wolf Pups. Step 3: Return to Gustav for your reward. Special Rewards: Recipe: Scar of the Warrior. Perhaps Rancher Bill can help you locate one. Note: After you talk to Rancher Bill and head to the Skeeter Hive you should see a red message pop up on the screen when you come across the skeeter you need to kill.

If you chase after it and it alludes you, just head back to where you first saw it. Trash Can : Whacking these trash cans seems to be the mating call of the grass fluffs and carrion fluffs.

As long as the can is spawned it will only call one type of fluff. Once you destroy it, it may or may not call a different type of fluff. Grass Fluff : These green fluffs are the most docile creatures in the area, and will not attack you if you get close to them. Also, the Mother Fluff may spawn more of them over time, if there are some missing in the patrol group. You will on occasion find them in a group of three without the Mother Fluff.

In addition to being super tough, it will also spawn more guards to replace lost ones if it is not killed quickly enough. They will eat you alive as if you were a piece of carrion.

Buzzsaw : Buzzsaws live in the northern section of the forests, above the river. These suckers are both annoying to listen to and can hit from a bit farther than most melee rings, so try to close the distance if you need to. They always spawn from the sawmill in groups, ranging from two to five saws, and can quickly gang up on you. Mama Buzzsaw : The mother of all saws will quickly assault anybody who is threatening her babies near the saw mill, next to the docks.

Hope you planned this far ahead. He will only spawn if someone in the area has the Papa Sawn quest active. They used to be jackets, but have recently sprouted legs and are now sporting the rugged read: aggressive personalities of their former owners. The ones near the Shewolf den will run away to bring back help from the cave.

Outlaw Wolf : Outlaw wolves are adult versions of Outlaw Pups. That means they are bigger and badder. Watch out for their ferocious bite and claws. Shewolf : This is one tough mutha. A crew is highly recommended. After you kill her guards the first time, she will not only appear, but her guards will respawn when she comes to fight you. She will also only spawn if someone in the area has the Mon Cheri quest active. They travel a set path, so if you see one, you can wait in that spot to jump it as it passes by again.

However, they also contain considerable rewards, including a lot of rings as the name implies , though they will generally be CL1. Recipes: Gift Box, Scar of the Rogue. Flying Gift Box Monster : Think gift boxes gone bad.

Once ordinary…. Just be prepared to fight more than one at a time. Description: The old boardwalk here has been purchased by a coalition of pirates and is being renovated for a massive grand opening in the future. Currently, most of the area is still sealed off as the construction continues, but some of what is changing can be seen from the beach, and the pirates give hints of things to come. CL: 5. Keep running across the Boardwalk and back to Brodie once you defeat 10 anchor bugs.

There is one chest located along the Buccaneer Boardwalk. You can find it on a small island near the boardwalk. Anchor Bug : These aggressive, rusty critters can hit a short distance away from their bodies since their faces act as heavy, blunt hookshots. They tend to gather in large swarms, and guard a chest on a little island. Description: This popular tourist beach is golden sand next to gentle lagoon-like waves.

Surfers paddle far out past the barrier reef to catch the bigger waves there, and they swear that the rides are worth the effort. CL: 6. The animated there tend to be at a slightly lower level and have less painful special abilities. Memento Detector Step 1: Speak with Marcy to accept the quest. Step 2: Locate the five mementos lost by Jacques in Gold Beach. The faster it beeps the closer you are to a memento. Notes: Remember to talk to Mark in Barton first.

Try using this map made courtesy of oddguy. Duneslam Step 1: Speak with Jacques. Step 2: Defeat Duneslam in Gold Beach. Step 3: Return to Jacques for your reward. Notes: Duneslam is now located on his own little island. Look along the edge of the beach to find the boat that you can row to his island.

Max CL for Duneslam is 7. Remember, if you increase your CL while on Duneslam Island you will not finish the quest or get a reward. Step 2: Collect 15 Synthetic Fibers so Benny. Step 3: Return to Benny. Notes: Synthetic Fibers are a rare drop off of Sand Fluffs. Step 2: Benny. Notes: This is a repeatable quest with a CL cap of 7. Synthetic Fibers are a rare drop off of Sand Fluffs. What a Drag Step 1: Speak with Brodie.

Step 2: Defeat 10 Anchor Bugs for Brodie. Step 3: Return to Brodie for your reward. Special Rewards: Recipe: Anchor. Notes: This quest is repeatable with a CL cap of 7. Step 2: Ceejay needs your help defeating 20 Sand Castle Golems. Step 3: Return to Ceejay near the lifeguard tower in Gold Beach for your reward. Special Rewards: Blue Surfboard Recipe. Step 3: Return to Ceejay near the lifeguard tower in Gold Beach. Swirlies Suck Step 1: Speak with Ike to accept the quest.

Step 3: Return to Ike at the fire pit in Gold Beach. Notes: Ike only shows up at night when the fire pit is lit. They tend to gather in large swarms, and guard several chests in the sandy areas. Bring either a ranged attack or an iron will ring to deal with these things. Both attacks will shove you backwards.

Sandblast : Once thousands of sand castles swept beneath high tide or strong winds, these things are now alive and furious at pretty much anybody. They lay somewhere between the strength of a regular golem and Duneslam. He can be noted by the dark blue bucket on his head. There is a special trigger that spawns the Land Sharks. Description: The remains of the old aqueduct that was used before the Durem Reclamation Facility was created are still present here, although dilapidated and fallen now into beautiful ruin.

The jungles to the northwest stretch down this far, but have not yet fully consumed the old stones. Step 2: The guy in the black suit asks you to check out the new alien species that came through the Star Portal, knocking out a few of them near their home burrows and finding out what sorts of things they carry.

Step 3: Return to the Concerned Citizen to receive your reward. Step 2: The guy in the black suit attached a scanner to your collar and asked you to get close to five out of eight of the P3 burrows in the area. Notes: You can find all eight burrows marked on this map.

Remember you only need to visit five of them. Special Rewards: Recipe: Preda Gauntlets. Get the Transponder Portal! Knock him out and take the transponder for the Star Portal that he carries on his person.

Notes: The Commander roams around with a few Honor Guards , so if you hang out in one spot for a while, he should cross your path unless someone else gets to him first.

Special Rewards: Recipe: Preda Helmet. Through the Star Portal! Step 2: This is not what you expected! Survive…for as long as you can! You can also find the Star Portal marked on this map. Special Rewards: Recipe: Preda Armor. Into the Fray! Prerequisite: Completed Through the Star Portal!

Step 1: Speak with Concerned Citizen to accept the quest. Step 2: Jump into the thick of things between the Tiny Terrors and the Preda-Pups in their constant war at the base of the western hill. Defeat at least ten combatants on each side to gather details of what you see there.

Notes: This is a repeatable quest with a CL cap of 6. Not all Pups or Terrors in the warzone will count, but just hang out there killing as many as you can. Alien Salvage Prerequisite:?? Step 1: Speak with GCorp Labtech to accept the quest. Step 3: Return to the GCorp Labtech to receive your reward. On occasion you will get a ring as a reward instead of orbs.

The Vox Stellarum Prerequisite:?? Step 1: Speak with the True Believer, George , to accept the quest. Step 2: The True Believers know that the scouts in the woods, east of the burrows, are using communicators to report back to their commanders.

They believe that these communicators might be the key to deciphering the pup language so they can negotiate a peace instead of war. Attack the predator pups until you get one of the communicators. Step 3: Return to George to receive your reward. When in the right area you should get a message that tells you whether or not you got a communicator. They can attack from both close and far ranges. They will add an extra bit of toughness to any fight with the Commander, you may want to bring a crew to help take out these guys while fighting the Commander.

You will also find these guys hanging out where Squad Leaders spawn. Predator Commander : This blood red hunter usually patrols the outlying forests of the Aqueduct, searching for any intruders. A crew is highly recommended to fight it. Further south of their spawn point, a crazed battle for supremacy is constantly being waged between the aliens and the voodoo dolls. HP: Drops: Charge Orb. Shockroach : Watch out, Hive bugs are escaping!

They roam around the Aqueduct looking for unsuspecting victims and they travel in packs. Sometimes you will see Lightning Bugs and a Landstrider instead of these roaming bugs. Lightning Bug : It seems some special animated from the Hive have escaped. These guys are packed full of lightening and travel in packs of three along with a Landstrider. Sometimes you will see regular shockroaches and a Walker instead of these roaming bugs. Deathroach : It seems some special animated from the Hive have escaped.

These guys will explode in your face. The show up during a special Aqueduct mini-event. Walker : Watch out, Hive bugs are escaping! Landstrider : It seems some special animated from the Hive have escaped. These guys pack a punch and seem to have swallowed some anti-freeze after wallowing in a vat of black ink. They hang out with the other espaced lightning bugs. You can see many passageways, but you can hear creatures scuttling down them towards you.

Try and survive as long as you can. Map: link coming. Even the walls of the Hive are alive and will come out and hit you. Those tentacles will reach out and hurt you. Remember to wait till all your crew members have died and the Game Over message has popped up so that you can receive any badge you may have won.

These guys are packed full of lightening. The longer you stay in the Hive, the more of these keep coming…. Description: Long ago, there was a fierce civilization of warriors that built a huge empire in the area. So ferocious was their society that they tore themselves apart with their constant aggression. Eventually, the people themselves disappeared, leaving only their monolithic statues and ruins behind to tell their story. Jungles overgrow the entire area and what was once a massive city-state is now the home of monkeys and macaws CL: 7.

Missing mika Step 1: Speak with Jerry to accept the quest. If you need help finding your way up to the cliffs, perhaps Blaze can help. Step 3: Return to Jerry for your reward.

Notes: Once at the cliffs go right and Mika should be on the area overlooking the waterfall. Make sure you walk slowly. George will be waiting just outside the clearing to return him to Barton Town. You may need to switch servers several times to find a working George.

If none are working you will have to wait for the next server reset. Step 2: Walk around the Blood Tree. When you are in the area where you can see the trunk of the Blood Tree simply just walk around the trunk without moving to a new box, until you get the red message confirming you have finished this step Step 3: Return to Blaze for your reward. Step 2: Speak to Rin and Lin on the sacred cliffs in the west of Otami Ruins and do what they ask In other words, do their first 3 quests.

I will know when you have it and will speak to you again about the next totem. Bring one of their spear heads to us as their totem. Bring that with you when you return. Fight them until you find one of those totems and bring it to us with the others. Notes: The steps must be done in this exact order.

Keep checking your PDA if you are unsure of what step you are on. Step 3: Return to Rin now that you have survived the Gauntlet to find out what you must next do to appease the Spirits.

You can stay and attack the Animated that spawn after you touch the statue, but be warned, the Spirit Vases can pretty much 1-hit you. They do move slowly so if you want race a few maps up and start attacking the Masks, Coatls and Witch Doctors that spawn. Once you get back to the Cliffs entrance you will have survived the Gauntlet. Special Rewards: Recipe: Otami Grieves.

Notes: Initially upon entering the throne room you will get a moment to attack a few creatures that spawned before the Stone Coatl will warp you to it. Step 3: Return to Blaze for your reward. CL cap is 8. Tiny Troubles Step 1: Speak with Morgan to accept the quest. She is found to the North East of the pond with the Coatls. From the top of the pond go North, East then North again. Step 3: Return to Morgan for your reward. Tiny Terror: These things are shrunken heads that have sprung back to life, sharing the same headhunter mentality that they fell prey to long ago.

Their attacks and HP are nothing to write home about, but they usually travel in groups and are very good at swarming like fire ants. Unlike Tiny Terrors, they can throw their spears pretty far, which are tipped with a poison that temporarily slows you down. Combined with their high HP and their astonishing respawn rate, unprepared people can be easily overcome by the wrath of a small army of spear-wielding maniacs. They can throw their spears pretty far, which are tipped with a poison that temporarily slows you down.

They hang out in the Cliffs. They add increased difficulty to you Gauntlet Run. Drops: Charge Orb Recipes:. Imagine that. Mask of Death and Rebirth: With a name as long as that, you know these things are tough. And they are. In addition to that, they have three different attacks depending on their form, which changes as you wear them down.

And they guard most of the staircases. So be wary when you cross one. The Masks that spawn in the Cliffs will have a higher HP. They are nearly undefeatable. Your only choice is to run from the vicious whirling blades of these death gods. HP: 84,?? Stone Coatl: The Avatar of Chaloc is the big daddy of everything in the ruins. Somewhat a blessing in disguise, though…. The fixtures in its lair also spout a neverending stream of enemies simulating what could be perceived as a mosh pit , so be sure to stay out of range of that blasted death mask and shake off the rest with a little Dervish lovin.

As soon as the giant snake dies, so do they, so try to focus on slaying it. HP: 20,?? The number of animated that spawn is also based on your crew size. The bigger your crew, the more there is to kill.

There are two chests in the Shallow Sea. You can find them indicated by a C on this map. They make great farming, though. And yes, they still gather in huge groups. Sea Spout : Once again, not much difference, except being stronger. Some of them have developed the ability to paralyze you, though. And most of them are guarding the area in groups. In fact, they seem to be organizing in a most unusual fashion, like the gnomes in the Village Greens.

There are two crates just to the right when you first enter. There is also a chest on the second area of the Ledge and then a Locker on the third area. He will have a combination that will open the locker and then if you head into the cave you will then have access to the Sealab.

In a submarine. Who the heck taught grunnies how to pilot submarines, followed by qualifying them for submarine leases? Grunny subs are usually guarding important areas like choke points in groups. Grunny Sub Commander : This grunny is bigger and badder. He drops something special you need to move on to the next area.. But to get there you must first face the dangerous and rather scary Robofish.

You need at least 3 people in your crew to reach the very end Comments: The last three areas are instanced. Follow all the paths until you get inside the actual compound. Everything up into the compound is simple, keep moving and fighting, there is only one direction to move. Check the Spoilers Section to the End-of-Chapter. First two paragraphs tell you how to get into the Boss Room. But may be a bit spoilerish. Flip the center one after and head into the final room for the best surprise of all.

Labtech Jumper : HP:??? Drops: Charge Orb ,??? Labtech : HP:??? Seacycle : HP:??? Drops: Charge Orb , Mythrill,??? Possible Prizes for beating the End of Chapter: You can only collect one each time after beating the end of chapter, but should receive all four recipes. Map: Null Crystal Locations. This is a special underground area. If you want to charge your rings or switch what rings you want to wear, this is the place to go. If you get dazed, you will head to the null chamber.

Of course if you are crewing and someone has a Defibrillate ring they can revive you right where you are standing. The Null Chamber can also be used as a personal chauffeur.

While its not recommended to enter an area above your Charge Level CL , there are a few of the crystals you can reach without encountering any aggressive animated. Sealab Compound. What do you do?! Leave a Reply Cancel reply Your email address will not be published. To upgrade your ring, have your inventory opened and click on your white bag. On the top right, you will see a ring or rings in the boxes. Select a ring, and on the right of the inventory, you get to choose to either upgrade it or downgrade the ring.

You need the gun to be atleast a level of 2. The upgrade costs will be higher as you keep leveling up the ring. Then find Elizabeth again. You will soon notice that your health has gone a bit higher, this time. She tells you to visit Leo again, and you receive 10 gold for the quest. This is the end of Quest 2. Go to the next post for the next walkthrough of Quest 3. Filed under: Uncategorized Tagged: gaia , gaia coins , gaia elizabeth , gaia gold , gaia null , gaia online , gaia online zomg , gaia orbs , gaia trixie , gaia zomg Leave a comment ».

Since you just have started Gaia zOMG, you need to complete your first task. Help Leo open up that chest in the middle of the screen. To move: Use your mouse.

Left-click on any open surface, and your character will be moving. Move close to the chest, and click on the chest.

Your mouse will show a red target on the enemy if you hover over it. It might take a while until you kill them all. Use your ring to defeat it. It might take a while. Do not die in this fight. Go to the left of the room to spot the enemies. If you do get into a crowd of them, just run away from them. The farther away from them, they will not attack you no more. TIP: If you need to recover your health or stamina, kneel down for a couple of seconds to regain. If you do not know where he is, use your map on the top left.

Search for the red flag. Talk to Leo, and he will discuss more about the ring you have. You have completed part 1, of Quest 1! Read the next post for more walkthroughs…. Filed under: Uncategorized Tagged: commander leo , gaia , gaia online , gaia zomg , gaia zomg rings , gaia zomg walkthrough , guns guns guns , pink flamingos , rings Leave a comment ».

Welcome to WordPress. This is your first post. Edit or delete it and start blogging! Filed under: Uncategorized 1 Comment ». Blog at WordPress. WP Designer. Home About. Gaia zOMG! Walkthrough Tips.

Navigation Post: Posted on January 23, by nekobellic. What are Rings? Learning the basics in zOMG! When you defeated all 3 of them, head back to Commander Leon. He asks you few questions. Commander Leon wants you to visit Remo for more help.

Answer back with the first choice. This is the end of Quest 6. Continue reading the next post for the walkthrough of Quest 7. Quest 5: Plans of the Gnomes Posted on January 23, by nekobellic.

Quest 5: Plans of the Gnomes You have been ordered to visit the guard, Clara. Reply to Commander Leon to the first answer reply that is given Quest 5 has been completed, read the next post for the walkthrough of Quest 6. Quest 4: Intercepting the Lawn Gnomes Plans You are still talking to Commander Leo, he will ask you some questions and you will need to answer them.

You answer back with the first answer. When you find it, defeat it and go back to Commander Leo. You need to reply to Commander Leo with the following: This is the end of Quest 3. Read the next post for Quest 4. Now walk over to Elizabeth, she will be talking about how easy it was to upgrade your ring. Quest 1: Training Posted on January 23, by nekobellic.

When you kill it, it will give you 2 Orbs. Follow Leo to the next room. Read the next post for more walkthroughs… Filed under: Uncategorized Tagged: commander leo , gaia , gaia online , gaia zomg , gaia zomg rings , gaia zomg walkthrough , guns guns guns , pink flamingos , rings Leave a comment ».



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